Sentry is the first application monitoring tool to directly support Godot, with comprehensive crash reporting and error tracking built for your Godot projects giving you lightweight, powerful Godot debugging.
Sentry is the first application monitoring tool to directly support Godot, with comprehensive crash reporting and error tracking built for your Godot projects giving you lightweight, powerful Godot debugging.
Detect and analyze unhandled exceptions and errors directly from your GDScript code.
Capture and resolve hard crashes originating in Godot’s C++ engine code and GDExtensions.
Find bugs that break gameplay or cause incorrect behavior without stopping the application.
Solve frustrating issues that only appear outside the Godot editor, like errors specific to exported Windows, Linux, or macOS builds, or problems caused by subtle differences across platforms.
Capture and understand errors originating from third-party integrations with custom tagging and contexts.
Get started with the only application monitoring platform that empowers developers to fix application problems without compromising on velocity.