# Unreal Engine Crash Reporting

> Prevent mad players & games crashing with Unreal Engine performance monitoring. Learn how our alerts & detailed insights can help you fix issues faster.

**URL:** https://sentry.io/for/unrealengine/

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Your games crash. Then your players get mad. Then they yell at you on Twitter. Let's fix that. Sentry for Unreal Engine alerts you to crashes in your games while providing the detailed context you need to fix the issue.

**Documentation:** [https://docs.sentry.io/platforms/unreal/](https://docs.sentry.io/platforms/unreal/)

## Install

Sentry for Unreal alerts you to crashes in your games while providing the detailed context you need to fix the issue, ASAP.

Download the latest plugin from the [GitHub Releases page](https://github.com/getsentry/sentry-unreal/releases), choosing the artifact that matches your Unreal Engine version, and place the extracted files in your project's `Plugins` directory. On the next project launch, UE will prompt you to build the Sentry and SentryEditor modules.

To access the plugin API from C++, add `Sentry` to your build script (`MyProject.build.cs`):

```csharp
PublicDependencyModuleNames.AddRange(new string[] { ..., "Sentry" });
```

Then add your project's DSN in the editor under **Project Settings > Plugins > Sentry**. By default, the SDK initializes automatically on application startup.

See the [Unreal Engine docs](https://docs.sentry.io/platforms/unreal/) for full setup options.

## Features

### Why Guess When You Could Not Guess Instead?

The addition of Unreal's crash report uncovers full visibility into the crash's full impact. See error details like function name and line number. Capture your game's crashes at scale without throwing your laptop across the room.

### More Than Just Bug Tracking

Event trails detail what was happening in the game before a crash occurs. Find and fix these issues before more than a small percentage of your users have smashed their screens in frustration.

### No WiFi? No Problem.

Record events even when devices are offline or in airplane mode, then send errors as soon as connection is regained.

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*Source: [sentry.io/for/unrealengine/](https://sentry.io/for/unrealengine/)*
