Asynchronous Callbacks in JavaScript

Naveera A.

The Problem

How do callbacks work in JavaScript?

Let’s say we have the following code:

function first() { console.log('First'); } function second() { console.log('Second'); } function third() { console.log('Third'); }

We call the functions in order like so:

first(); second(); third();

And we get the following output:

First Second Third

Let’s add a setTimeout method in the second function, like so:

function first() { console.log('First'); } function second() { setTimeout(() => { console.log('Second'); }, 0); } function third() { console.log('Third'); }

Now if we call the functions in order as before, we get a different result:

First Third Second

Why does the second function run after the third function, even though the timer in the setTimeout function is set to 0?

The Solution

To understand why we are getting the unexpected output, we first need to understand the JavaScript event loop.

Since JavaScript is a single-threaded programming language, it can only process one statement at a time. To handle the asynchronous operations, like the setTimeout() method, JavaScript uses a concept called the event loop.

According to the documentation:

JavaScript has a runtime model based on an event loop, which is responsible for executing the code, collecting and processing events, and executing queued sub-tasks.

The event loop keeps track of the order of execution using a stack and a message queue.

You can think of the stack as the execution area, where each function is added in order. The queue is a waiting area for the asynchronous functions.

Let’s take a high-level look at how the event loop will execute our three functions.

Functions Without a Callback (or Asynchronous Code)

For the three functions without any asynchronous code, the browser will do the following:

  • Add first() to the stack.

    • Run first() which will log First to the console.
    • Remove first() from the stack.
  • Add second() to the stack.

    • Run second() which will log Second to the console.
    • Remove second() from the stack.
  • Add third() to the stack.

    • Run third() which will log Third to the console.
    • Remove third() from the stack.
  • Check the queue for messages (functions waiting to be processed).

    • Queue is empty.
  • Execution cycle complete.

And we will get the following output, as expected:

First Second Third

Functions With a Callback (or Asynchronous Code)

When we add the setTimeout() method to the second function, our execution steps look like the following:

  • Add first() to the stack.

    • Run first() which will log First to the console.
    • Remove first() from the stack.
  • Add second() to the stack.

    • Run second()
      • Add setTimeout() to the stack on top of second().
      • Run setTimeout API, which will start a timer. At the end of the timer, the anonymous function will be added to the message queue.
      • Remove setTimeout() from the stack.
    • Remove second() from the stack.
  • Add third() to the stack.

    • Run third() which will log Third to the console.
    • Remove third() from the stack.
  • Check the queue for messages.

    • Find the anonymous function from setTimeout()
  • Add the anonymous function to the stack.

    • Run the anonymous function which will log Second to the console.
    • Remove the anonymous function from the stack.
  • Check the queue again for messages.

    • Queue is empty.
  • Execution cycle complete.

And we will get the following output:

First Third Second

The important thing to remember is that the timer in the setTimeout() method does not set the time after which the code will execute. It sets the time after which the event loop will add the anonymous function to the queue.

If we were working with an external web API, the anonymous function would be added to the queue after the API has returned its data.

The timer, or any other asynchronous code, cannot add the anonymous function directly to the stack at the end of its completion as it would interrupt the currently running function.

And the event loop will execute any function in the message queue only after executing all the top-level functions.

If we want to delay the execution of the third function until the second function has been completed, we can use the third function as a callback to the second function by passing it as an argument to the second function, like so:

function first() { console.log('First'); } function second(cb) { setTimeout(() => { console.log('Second'); // Execute the callback function cb(); }, 0); } function third() { console.log('Third'); } first(); second(third);

When we run the above code, we will get the desired output:

First Second Third

Get Started With Sentry

Get actionable, code-level insights to resolve JavaScript performance bottlenecks and errors.

  1. Create a free Sentry account

  2. Create a JavaScript project and note your DSN

  3. Grab the Sentry JavaScript SDK

<script src="https://browser.sentry-cdn.com/7.109.0/bundle.min.js"></script>
  1. Configure your DSN
Sentry.init({ dsn: 'https://<key>@sentry.io/<project>' });

Loved by over 4 million developers and more than 90,000 organizations worldwide, Sentry provides code-level observability to many of the world’s best-known companies like Disney, Peloton, Cloudflare, Eventbrite, Slack, Supercell, and Rockstar Games. Each month we process billions of exceptions from the most popular products on the internet.

Share on Twitter
Bookmark this page
Ask a questionJoin the discussion

Related Answers

A better experience for your users. An easier life for your developers.

    TwitterGitHubDribbbleLinkedinDiscord
© 2024 • Sentry is a registered Trademark
of Functional Software, Inc.